Headed audio for Crimson Tactics: The Rise of The White Banner, an award-winning turn-based tactical RPG with a a high fantasy medieval setting.
Led Unity-to-FMOD transition, enabling independent audio work and complex systems, saving vital dev time.
Designed 1000+ FMOD assets for immersive gameplay, elevating user interaction with stylistic audio feedback.
Orchestrated FMOD mix hierarchy for platform-optimized sound, delivering a top-tier experience for players.
Composed and implemented 28 orchestral scores for menus, cut-scenes, and gameplay.
Created audio process organization, enhancing cross-team communication and project adaptability.
Directed audio team growth through hiring and training, aligning newcomers with company standards.
Managed community relations via live streams, fostering gamer engagement.