Rahul Ranganath

Audio Designer

Composer

Reels

Music

Portfolio

*Click on the titles below the images to know more*

Resume

Experience
Audio Designer
2023 - Present
Audio Designer
Singular Scheme

Audio Director and Composer
2022 - 2023
Audio Director and Composer
Black March Studios

Headed audio for Crimson Tactics: The Rise of The White Banner, an award-winning turn-based tactical RPG with a a high fantasy medieval setting.


Led Unity-to-FMOD transition, enabling independent audio work and complex systems, saving vital dev time.


Designed 1000+ FMOD assets for immersive gameplay, elevating user interaction with stylistic audio feedback.


Orchestrated FMOD mix hierarchy for platform-optimized sound, delivering a top-tier experience for players.


Composed and implemented 28 orchestral scores for menus, cut-scenes, and gameplay.


Created audio process organization, enhancing cross-team communication and project adaptability.


Directed audio team growth through hiring and training, aligning newcomers with company standards.


Managed community relations via live streams, fostering gamer engagement.

Education
BA Hons, Music Production & Sound Engineering
2016 - 2019
BA Hons, Music Production & Sound Engineering
Point Blank Music School

This programme is developed and taught by industry professionals who’ve worked with the likes of Pharrell Williams, The Chemical Brothers, and Swedish House Mafia.


Under their tutelage I studied the best industry practices in sound design, scoring for media, music composition, mixing, and business.


One of the highlights of the course was launching a wellness based music label that involved coordinating with a team across Australia, India and the UK.

About

Rahul Ranganath

I'm a sound designer and composer super passionate about bringing your creative game projects to life.

About me

With a decade of expertise in music and audio engineering, I'm a seasoned sound designer and composer specializing in game audio. I've honed my skills in crafting original soundtracks, foley, and sound design for various game engines, including Unity, Unreal, FMOD, and Wwise.


I excel in remote collaboration and independent project delivery, having successfully contributed to several indie game titles. As a founder of Game Audio 21-78 , I'm passionate about fostering a vibrant community for audio professionals in India, dedicated to sharing knowledge and advancing the industry.

Skills
Composition and Scoring
Sound Design
Foley & Source Recording
Implementation
Testimonials

Contact me

    Blog

    Blog
    October 9, 2024 Titanfall II Cinematic Sound Redesign

    Titanfall 2’s campaign is a masterpiece of FPS storytelling! 🎮 And the sound design is incredible, so I couldn’t resist…

    September 30, 2024 Jurassic World Evolution II – Dinosaur Roar Sound Redesign

    As a sound designer, I recently undertook a personal project to create a roar for the Therizinosaurus. This enigmatic dinosaur,…

    September 3, 2024 Stop Motion Sound Design

    The goal of this challenge was to create a dark and atmospheric sound design for a stop motion animation. I…

    July 2, 2024 Destiny UI Redesign

    As part of a regular sound design challenge hosted on a discord server I’m a part of I redesigned the…